Unity 3D Game Engine
Faster, more precise and less expensive
Programming tool to allow 3D graphics engineers to use standard photographic units to take, import, and adequately convert the stereoscopic images into 3D model maps, apply appropriate textures, and subsequently enter them into the Unity 3D game engine.










STERIO works with a stereo - photogrammetric system using a pair of photographs taken by the standard cameras directed on the same point. This means that STERIO doesn't require a user to purchase the special equipment or software used for 3D laser scanning

reduce your production time

convert point clouds into 3D object

work faster

save energy and material consumption

import advanced graphics into the game engine

save money

maintain a high level of precision in recreated objects and rooms

be more precise

achieve quality visual effects