Unity 3D Game Engine
Faster, more precise and less expensive
Programming tool to allow 3D graphics engineers to use standard photographic units to take, import, and adequately convert the stereoscopic images into 3D model maps, apply appropriate textures, and subsequently enter them into the Unity 3D game engine.
STERIO works with a stereo - photogrammetric system using a pair of photographs taken by the standard cameras directed on the same point. This means that STERIO doesn't require a user to purchase the special equipment or software used for 3D laser scanning
reduce your production time
convert point clouds into 3D object
work faster
save energy and material consumption
import advanced graphics into the game engine
save money
maintain a high level of precision in recreated objects and rooms
be more precise
achieve quality visual effects